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PinnedYvens SerpainSUPERJUMPThree-Axes of Morality in GamesA game design tool based on in-game moralsNov 7, 2020Nov 7, 2020
PinnedYvens SerpainSUPERJUMPFeedback Loops in Game EconomicsEmpowerment, deadlocks, and a small mathematical analysisNov 1, 2020Nov 1, 2020
PinnedYvens SerpainSUPERJUMPTrauma and the Three-Act Structure: Garnet's Arc in Final Fantasy IXHow narrative theory can be used to improve game designOct 24, 20203Oct 24, 20203
Yvens SerpainCores of Game DesignLessons from Making a Game in 48 hoursConcept, production, playtesting, and motivationFeb 23, 2023Feb 23, 2023
Yvens SerpainCores of Game DesignHow to Prepare for the Global Game JamBasic principles for managing and making games under 48 hoursJan 21, 2023Jan 21, 2023
Yvens SerpainCores of Game DesignThe Cores of Game Design: A PublicationAbout the publicationOct 2, 2022Oct 2, 2022
Yvens SerpainWriters’ BlokkeDethroning the AlgorithmA 4-Act Story of How Humanity Defeated Artificial IntelligenceNov 22, 20211Nov 22, 20211