Yvens Serpa
Oct 24, 2020

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Great article. These questions had always been something I've considered in games and movies. "How does the story react to the "side effects/collateral damage" of the protagonists.

On one hand, it is part of the media to let the audience ignore these aspects. But, on the other, it is such a rich area to be explored. I can think of many gameplay and narrative devices linked to this - such as actually raising awareness for "mass murdering" and encouraging a more stealth or pacifists nature; to even joke about it, such as in Rick & Morty's first episode.

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Yvens Serpa
Yvens Serpa

Written by Yvens Serpa

I'm a Brazilian teacher currently working at Saxion University (Enschede, NL) for CMGT. I write every day for education, programming, and as a hobby. [@yvensre]

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